Anime Expeditions currently has 32 equipment entries documented on the community reference: 15 Unit Equipment pieces and 17 Standard Equipment pieces. Use this Dex to search by item name, required unit, source or visible stat, then open a dedicated page for the exact roll ranges, passive, source and recipe recorded for that item.
Equipment is not a replacement for a unit’s role. Standard Equipment provides general rollable stats and sometimes a rollable passive. Unit Equipment is Secret, belongs to one evolved unit and can override that unit’s original passive. The reference says units equip two Standard pieces by default, while evolved units gain an additional slot reserved for their exclusive Unit Equipment.
Interactive Equipment Dex
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Unit EquipmentPassive ×1Illusion Crow
Required unit: Crow (Black Fire)
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Unit EquipmentPassive ×1Predator's Skull
Required unit: Razorjaw (Hunter)
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Unit EquipmentPassive ×1Memory Pendant
Required unit: Cursed Immortal (Black Sun)
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Unit EquipmentPassive ×2Dark Scepter
Required unit: Dark Mage (Sovereign)
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Unit EquipmentPassive ×1Hexed Blade
Required unit: Shadow (Divine)
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Unit EquipmentPassive ×2Hair Bells
Required unit: 8th Sword (Berserk)
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Unit EquipmentPassive ×1Spirit of the Moonblade
Required unit: Reaper (Released)
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Unit EquipmentPassive ×1Elven Battle Staff
Required unit: Elf Mage (Unleashed)
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Unit EquipmentPassive ×1Calamity's Eye
Required unit: Puppet (Telekinetic)
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Unit EquipmentPassive ×1Boulder
Required unit: Lady Giant (Envy)
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Unit EquipmentPassive ×1Webbed Fruit
Required unit: String Demon (Awakened)
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Unit EquipmentPassive ×1Emperor's Attire
Required unit: Flame Emperor (Reincarnate)
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Unit EquipmentPassive ×1Hell's Flower
Required unit: Hollow (Blaze)
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Unit EquipmentPassive ×2Technique Amplifier
Required unit: Salmon Sorcerer (Grade 1)
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Unit EquipmentPassive ×1Promise Ring
Required unit: Cursed Student (True Love)
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Standard EquipmentSoul Splitter
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Standard EquipmentWarrior's Axe
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Standard EquipmentKatana
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Standard EquipmentMagic Orb
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Standard EquipmentPassive ×1Bamboo Bottle
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Standard EquipmentRaid Cape
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Standard EquipmentKunai
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Standard EquipmentMagic Book
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Standard EquipmentPirate's Slingshot
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Standard EquipmentPassive ×1Cursed Finger
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Standard EquipmentElf Suitcase
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Standard EquipmentStaff of Chaos
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Standard EquipmentPassive ×1Shinigami Sword
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Standard EquipmentThree Swords From Hell
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Standard EquipmentAccursed Equipment
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Standard EquipmentDragon Hilt
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Standard EquipmentEnhanced Katana
No equipment matches these filters. Reset or try another name, unit, source or stat.
Standard Equipment versus Unit Equipment
Choose Standard Equipment by the job you need to improve. Range helps a placement reach more of the path, SPA changes attack timing, Damage improves the listed output, Physical or Magical Damage Dealt must match the unit’s archetype, and Critical fields only matter when the build can crit consistently. A piece with a higher-looking number is not automatically better when its stat does not affect the selected unit.
Choose Unit Equipment only after confirming the exact evolved designation shown on the card. These pieces are not cosmetic matches: each page lists the required unit and the passive that the reference says replaces or expands the original kit. Read every trigger, capacity, interval and area condition before investing in rerolls.
How rolls, dice, rerolls and locks work
The reference explains that dice on an equipment box indicate how many fields are rollable. A dice beside a stat or passive means Equipment Rerolls can change it and Equipment Locks can preserve it. The ranges in this Dex are the documented minimum and maximum, not a promise that a particular attempt will reach the top.
First equip the item without spending. Run a repeatable stage, then identify which listed field actually changes the result. Lock only a useful result, read the total lock and reroll cost in the confirmation screen, and define a stopping point before rolling. The reference does not publish a dependable probability table or pity rule, so this guide does not invent one.
Sources and crafting
Source labels reproduce the current reference. Armory is listed for all Standard pieces, sometimes alongside a map or event. Map, Shop, Crow Hideout and Crafting labels tell you where to start checking, but they do not prove a drop rate, stage act, pity or current rotation. Open the live reward panel or Shop before committing a farm.
Standard recipes shown on detail pages use Equipment Scrap and a colored Sprite. Hexed Blade has a separate multi-Sprite and Gold recipe. Verify every quantity in the live crafting preview immediately before confirming, especially after an update.
A practical equipment decision
Start with the unit, mode and failure you are trying to fix. If enemies leave the unit’s area, compare Range. If attacks miss an important timing window, compare SPA. If coverage and timing are already stable, compare Damage or the correct archetype bonus. For a passive item, test the trigger itself instead of judging only the two stat rolls.
Keep the map, difficulty, position, upgrades, trait, potential and support roster identical between tests. Record the first leak, boss result, clear time and whether the passive triggered at the expected interval. This gives a much stronger answer than copying a “best equipment” claim from a different unit or mode.
Equipment FAQ
How many equipment pieces are listed?
This index contains the 32 entries linked by the reference Equipment page when checked on July 28, 2026: 15 Unit and 17 Standard.
Is every listed number official?
The displayed ranges and passive values follow the current community reference. They are not presented as developer patch notes, and live-game behavior still wins if an update differs.
Can every unit use Standard Equipment?
Standard means general rather than unit-exclusive, but always confirm the current compatibility panel. Unit Equipment explicitly requires the evolved designation listed on its detail page.
What should I reroll first?
Reroll only after a base test shows the item belongs in the build. Preserve a field that changes the clear, set a resource limit and stop when the next improvement is not worth the remaining rerolls.